#pragma once

#include <windows.h>
#include <d3dm.h>
#include <ddraw.h>
#include <aygshell.h>

class DirectDraw
{
public:
	DirectDraw(void);
	~DirectDraw(void);
};

LPDIRECT3DMOBILE g_pD3DM = NULL;

BOOL IsScreeenRotated()
{
	DEVMODE devMode = {0};
	devMode.dmSize = sizeof(DEVMODE);
	devMode.dmFields = DM_DISPLAYORIENTATION;

	ChangeDisplaySettingsEx(NULL, &devMode, NULL, CDS_TEST, NULL);

	if(devMode.dmDisplayOrientation != DMDO_0)
	{
		return TRUE;
	}

	return FALSE;
}

void Startup()
{
	
}